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jinx/Ryujinx.Audio.Renderer/Dsp
Mary 9abdba5539
amadeus: Fix reverb 3d mono wrong delay line offset (#1742)
This fix reverb 3d mono rendering using -1 instead of 1 for delay line
offset.

I also did some clean up as this value is now used by all channel
variants.

Now Resident Evil 6 goes in-gane.
2020-11-21 22:52:52 +01:00
..
Command amadeus: Fix reverb 3d mono wrong delay line offset (#1742) 2020-11-21 22:52:52 +01:00
Effect amadeus: Fix possible underflow in delay time delay effect (#1739) 2020-11-21 21:57:49 +01:00
State Amadeus: Final Act (#1481) 2020-08-17 22:49:37 -03:00
AdpcmHelper.cs Amadeus: Final Act (#1481) 2020-08-17 22:49:37 -03:00
AudioProcessor.cs Misc audio fixes (#1348) 2020-08-18 21:03:55 +02:00
DataSourceHelper.cs Amadeus: Final Act (#1481) 2020-08-17 22:49:37 -03:00
FixedPointHelper.cs Amadeus: Final Act (#1481) 2020-08-17 22:49:37 -03:00
FloatingPointHelper.cs Amadeus: Final Act (#1481) 2020-08-17 22:49:37 -03:00
PcmHelper.cs Amadeus: Final Act (#1481) 2020-08-17 22:49:37 -03:00
ResamplerHelper.cs Amadeus: Final Act (#1481) 2020-08-17 22:49:37 -03:00