Archived
1
0
Fork 0
forked from Mirror/Ryujinx
This repository has been archived on 2024-10-11. You can view files and clone it, but cannot push or open issues or pull requests.
jinx/Ryujinx.Graphics.Shader/Translation
gdkchan 8dbcae1ff8
Implement BGRA texture support (#1418)
* Implement BGRA texture support

* Missing AppendLine

* Remove empty lines

* Address PR feedback
2020-07-26 00:03:40 -03:00
..
Optimizations Implement shader LEA instruction and improve bindless image load/store (#1355) 2020-07-04 01:48:44 +02:00
AttributeConsts.cs Implement BGRA texture support (#1418) 2020-07-26 00:03:40 -03:00
ControlFlowGraph.cs Initial work 2020-01-09 02:13:00 +01:00
Dominance.cs Initial work 2020-01-09 02:13:00 +01:00
EmitterContext.cs Implement BGRA texture support (#1418) 2020-07-26 00:03:40 -03:00
EmitterContextInsts.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
FeatureFlags.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
GlobalMemory.cs Support compute uniform buffers emulated with global memory (#924) 2020-02-11 01:10:05 +01:00
Lowering.cs Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
ShaderConfig.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
ShaderHeader.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
Ssa.cs Initial work 2020-01-09 02:13:00 +01:00
TranslationFlags.cs Fix wrong face culling once and for all (#1277) 2020-05-28 09:03:07 +10:00
Translator.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00