Archived
1
0
Fork 0
forked from Mirror/Ryujinx
This repository has been archived on 2024-10-11. You can view files and clone it, but cannot push or open issues or pull requests.
jinx/Ryujinx.Graphics.Gpu/State/MemoryLayout.cs
Cristallix 4738113f29
Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919)
* chore : disable unwanted warnings and minor code cleanup

* chore : remove more warnings

* fix : reorder struct correctly

* fix : restore _isKernel and remove useless comment

* fix : copy/paste error

* fix : restore CallMethod call

* fix : whitespace

* chore : clean using

* feat : remove warnings

* fix : simplify warning removal on struct

* fix : revert fields deletion and code clean up

* fix : re-add RE value

* fix : typo
2020-04-21 07:59:59 +10:00

37 lines
802 B
C#

namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Memory layout parameters, for block linear textures.
/// </summary>
struct MemoryLayout
{
#pragma warning disable CS0649
public uint Packed;
#pragma warning restore CS0649
public int UnpackGobBlocksInX()
{
return 1 << (int)(Packed & 0xf);
}
public int UnpackGobBlocksInY()
{
return 1 << (int)((Packed >> 4) & 0xf);
}
public int UnpackGobBlocksInZ()
{
return 1 << (int)((Packed >> 8) & 0xf);
}
public bool UnpackIsLinear()
{
return (Packed & 0x1000) != 0;
}
public bool UnpackIsTarget3D()
{
return (Packed & 0x10000) != 0;
}
}
}