forked from Mirror/Ryujinx
fd7567a6b5
* Only make render target 2D textures layered if needed * Shader cache version bump * Ensure topology is updated on channel swap |
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.. | ||
Optimizations | ||
AttributeConsts.cs | ||
ControlFlowGraph.cs | ||
Dominance.cs | ||
EmitterContext.cs | ||
EmitterContextInsts.cs | ||
FeatureFlags.cs | ||
GlobalMemory.cs | ||
RegisterUsage.cs | ||
Rewriter.cs | ||
ShaderConfig.cs | ||
ShaderHeader.cs | ||
Ssa.cs | ||
TargetApi.cs | ||
TargetLanguage.cs | ||
TranslationCounts.cs | ||
TranslationFlags.cs | ||
TranslationOptions.cs | ||
Translator.cs | ||
TranslatorContext.cs |