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jinx/Ryujinx.Graphics.Shader/Translation/TranslationFlags.cs

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C#

using System;
namespace Ryujinx.Graphics.Shader.Translation
{
[Flags]
public enum TranslationFlags
{
None = 0,
VertexA = 1 << 0,
Compute = 1 << 1,
Feedback = 1 << 2,
DebugMode = 1 << 3
}
}