using ARMeilleure.Memory;
using System.Runtime.Versioning;
namespace Ryujinx.Cpu.AppleHv
{
[SupportedOSPlatform("macos")]
public class HvEngine : ICpuEngine
private readonly ITickSource _tickSource;
public HvEngine(ITickSource tickSource)
_tickSource = tickSource;
}
/// <inheritdoc/>
public ICpuContext CreateCpuContext(IMemoryManager memoryManager, bool for64Bit)
return new HvCpuContext(_tickSource, memoryManager, for64Bit);