1
0
Fork 0
forked from NaxdyOrg/NaxGCC-FW
NaxGCC-FW/src/stick.rs

553 lines
18 KiB
Rust

// vast majority of this is taken from Phob firmware
use core::f32::consts::PI;
use defmt::{debug, Format};
use libm::{atan2f, cosf, fabs, roundf, sinf, sqrtf};
use crate::{
input::{ControllerConfig, Stick},
packed_float::ToRegularArray,
};
/// fit order for the linearization
const FIT_ORDER: usize = 3;
const NUM_COEFFS: usize = FIT_ORDER + 1;
pub const NO_OF_NOTCHES: usize = 16;
const NO_OF_ADJ_NOTCHES: usize = 12;
pub const NO_OF_CALIBRATION_POINTS: usize = 32;
const MAX_ORDER: usize = 20;
/// 28 degrees; this is the max angular deflection of the stick.
const MAX_STICK_ANGLE: f32 = 0.4886921906;
const DEFAULT_NOTCH_STATUS: [NotchStatus; NO_OF_NOTCHES] = [
NotchStatus::Cardinal,
NotchStatus::TertActive,
NotchStatus::Secondary,
NotchStatus::TertActive,
NotchStatus::Cardinal,
NotchStatus::TertActive,
NotchStatus::Secondary,
NotchStatus::TertActive,
NotchStatus::Cardinal,
NotchStatus::TertActive,
NotchStatus::Secondary,
NotchStatus::TertActive,
NotchStatus::Cardinal,
NotchStatus::TertActive,
NotchStatus::Secondary,
NotchStatus::TertActive,
];
#[rustfmt::skip]
pub const DEFAULT_CAL_POINTS_X: [f32; NO_OF_CALIBRATION_POINTS] = [
0.3010610568,0.3603937084,// right
0.3010903951,0.3000194135,
0.3005567843,0.3471911134,// up right
0.3006904343,0.3009976295,
0.3000800899,0.300985051,// up
0.3001020858,0.300852804,
0.3008746305,0.2548450139,// up left
0.3001434092,0.3012600593,
0.3011594091,0.2400535218,// left
0.3014621077,0.3011248469,
0.3010860944,0.2552106305,// down left
0.3002197989,0.3001679513,
0.3004438517,0.300486505,// down
0.3002766984,0.3012828579,
0.3014959877,0.346512936,// down right
0.3013398149,0.3007809916
];
#[rustfmt::skip]
pub const DEFAULT_CAL_POINTS_Y: [f32; NO_OF_CALIBRATION_POINTS] = [
0.300092277, 0.3003803475,// right
0.3002205792,0.301004752,
0.3001241394,0.3464200104,// up right
0.3001331245,0.3011881186,
0.3010685972,0.3606900641,// up
0.3001520488,0.3010662947,
0.3008837105,0.3461478452,// up left
0.3011732026,0.3007367683,
0.3011345742,0.3000566197,// left
0.3006843288,0.3009673425,
0.3011228978,0.2547579852,// down left
0.3011177285,0.301264851,
0.3002376991,0.2403885431,// down
0.3006540818,0.3010588401,
0.3011093054,0.2555000655,// down right
0.3000802760,0.3008482317
];
pub const DEFAULT_ANGLES: [f32; NO_OF_NOTCHES] = [
0.,
PI / 8.0,
PI * 2. / 8.,
PI * 3. / 8.,
PI * 4. / 8.,
PI * 5. / 8.,
PI * 6. / 8.,
PI * 7. / 8.,
PI * 8. / 8.,
PI * 9. / 8.,
PI * 10. / 8.,
PI * 11. / 8.,
PI * 12. / 8.,
PI * 13. / 8.,
PI * 14. / 8.,
PI * 15. / 8.,
];
#[rustfmt::skip]
// right notch 1 up right notch 2 up notch 3 up left notch 4 left notch 5 down left notch 6 down notch 7 down right notch 8
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
const CALIBRATION_ORDER: [usize; NO_OF_CALIBRATION_POINTS] = [ 0, 1, 8, 9, 16, 17, 24, 25, 4, 5, 12, 13, 20, 21, 28, 29, 2, 3, 6, 7, 10, 11, 14, 15, 18, 19, 22, 23, 26, 27, 30, 31 ];
#[rustfmt::skip]
// up right up left down left down right notch 1 notch 2 notch 3 notch 4 notch 5 notch 6 notch 7 notch 8
const NOTCH_ADJUSTMENT_ORDER: [usize; NO_OF_ADJ_NOTCHES] = [2, 6, 10, 14, 1, 3, 5, 7, 9, 11, 13, 15];
#[derive(Clone, Debug, Default, Format)]
pub struct StickParams {
// these are the linearization coefficients
pub fit_coeffs_x: [f32; NUM_COEFFS],
pub fit_coeffs_y: [f32; NUM_COEFFS],
// these are the notch remap parameters
pub affine_coeffs: [[f32; 16]; 4], // affine transformation coefficients for all regions of the stick
pub boundary_angles: [f32; 4], // angles at the boundaries between regions of the stick (in the plane)
}
impl StickParams {
/// Generate StickParams structs for the sticks, returned as a tuple of (analog_stick, c_stick)
pub fn from_controller_config(controller_config: &ControllerConfig) -> (Self, Self) {
let cleaned_cal_points_astick = CleanedCalibrationPoints::from_temp_calibration_points(
&controller_config.temp_cal_points_ax.to_regular_array(),
&controller_config.temp_cal_points_ay.to_regular_array(),
&controller_config.a_angles.to_regular_array(),
);
let cleaned_cal_points_cstick = CleanedCalibrationPoints::from_temp_calibration_points(
&controller_config.temp_cal_points_cx.to_regular_array(),
&controller_config.temp_cal_points_cy.to_regular_array(),
&controller_config.c_angles.to_regular_array(),
);
todo!()
}
}
#[derive(Clone, Debug, Format, Copy)]
enum NotchStatus {
TertInactive,
TertActive,
Secondary,
Cardinal,
}
#[derive(Clone, Debug)]
struct CleanedCalibrationPoints {
pub cleaned_points_x: [f32; NO_OF_NOTCHES + 1],
pub cleaned_points_y: [f32; NO_OF_NOTCHES + 1],
pub notch_points_x: [f32; NO_OF_NOTCHES + 1],
pub notch_points_y: [f32; NO_OF_NOTCHES + 1],
pub notch_status: [NotchStatus; NO_OF_NOTCHES],
}
impl Default for CleanedCalibrationPoints {
fn default() -> Self {
Self {
cleaned_points_x: [0f32; NO_OF_NOTCHES + 1],
cleaned_points_y: [0f32; NO_OF_NOTCHES + 1],
notch_points_x: [0f32; NO_OF_NOTCHES + 1],
notch_points_y: [0f32; NO_OF_NOTCHES + 1],
notch_status: DEFAULT_NOTCH_STATUS,
}
}
}
impl CleanedCalibrationPoints {
pub fn from_temp_calibration_points(
cal_points_x: &[f32; NO_OF_CALIBRATION_POINTS],
cal_points_y: &[f32; NO_OF_CALIBRATION_POINTS],
notch_angles: &[f32; NO_OF_NOTCHES],
) -> Self {
let mut out = Self::default();
debug!("Raw calibration points:");
for i in 0..NO_OF_CALIBRATION_POINTS {
debug!("({}, {})", cal_points_x[i], cal_points_y[i])
}
debug!("Notch angles: {}", notch_angles);
for i in 0..NO_OF_NOTCHES {
// add the origin values to the first x,y point
out.cleaned_points_x[0] += cal_points_x[i * 2];
out.cleaned_points_y[0] += cal_points_y[i * 2];
// copy the cal point into the cleaned list
out.cleaned_points_x[i + 1] = cal_points_x[i * 2 + 1];
out.cleaned_points_y[i + 1] = cal_points_y[i * 2 + 1];
(out.notch_points_x[i + 1], out.notch_points_y[i + 1]) =
match calc_stick_values(notch_angles[i]) {
(a, b) => (roundf(a), roundf(b)),
};
}
// TODO: put the below in a macro to clean it up a bit, once it's confirmed to work
// remove the largest and smallest two origin values to remove outliers
// first, find their indices
let mut i = 0;
let x_by_size = &mut cal_points_x.map(|e| {
i += 1;
(i - 1, e)
});
tiny_sort::unstable::sort_by(x_by_size, |a, b| a.1.partial_cmp(&b.1).unwrap());
let smallest_x = x_by_size[0].0;
let small_x = x_by_size[1].0;
let large_x = x_by_size[x_by_size.len() - 2].0;
let largest_x = x_by_size[x_by_size.len() - 1].0;
// do the same for y
let mut i = 0;
let y_by_size = &mut cal_points_y.map(|e| {
i += 1;
(i - 1, e)
});
tiny_sort::unstable::sort_by(y_by_size, |a, b| a.1.partial_cmp(&b.1).unwrap());
let smallest_y = y_by_size[0].0;
let small_y = y_by_size[1].0;
let large_y = y_by_size[y_by_size.len() - 2].0;
let largest_y = y_by_size[y_by_size.len() - 1].0;
// TODO: make this whole thing a function? it looks very ugly
out.cleaned_points_x[0] -= cal_points_x[smallest_x];
out.cleaned_points_x[0] -= cal_points_x[small_x];
out.cleaned_points_x[0] -= cal_points_x[large_x];
out.cleaned_points_x[0] -= cal_points_x[largest_x];
out.cleaned_points_y[0] -= cal_points_y[smallest_y];
out.cleaned_points_y[0] -= cal_points_y[small_y];
out.cleaned_points_y[0] -= cal_points_y[large_y];
out.cleaned_points_y[0] -= cal_points_y[largest_y];
out.cleaned_points_x[0] /= (NO_OF_NOTCHES - 4) as f32;
out.cleaned_points_y[0] /= (NO_OF_NOTCHES - 4) as f32;
for i in 0..NO_OF_NOTCHES {
let delta_x = out.cleaned_points_x[i + 1] - out.cleaned_points_x[0];
let delta_y = out.cleaned_points_y[i + 1] - out.cleaned_points_y[0];
let mag = sqrtf(delta_x * delta_x + delta_y * delta_y);
// if the cleaned point was at the center and would be a firefox notch
// average the previous and next points (cardinal & diagonal) for some sanity
if mag < 0.02 && (i % 2 == 0) {
let prev_index = ((i + NO_OF_NOTCHES - 1) % NO_OF_NOTCHES) + 1;
let next_index = ((i + 1) % NO_OF_NOTCHES) + 1;
out.cleaned_points_x[i + 1] =
(out.cleaned_points_x[prev_index] + out.cleaned_points_x[next_index]) / 2.0;
out.cleaned_points_y[i + 1] =
(out.cleaned_points_y[prev_index] + out.cleaned_points_y[next_index]) / 2.0;
out.notch_points_x[i + 1] =
(out.notch_points_x[prev_index] + out.notch_points_x[next_index]) / 2.0;
out.notch_points_y[i + 1] =
(out.notch_points_y[prev_index] + out.notch_points_y[next_index]) / 2.0;
debug!("Skipping notch {}", i + 1);
// Mark that notch adjustment should be skipped for this
out.notch_status[i] = NotchStatus::TertInactive;
} else {
out.notch_status[i] = DEFAULT_NOTCH_STATUS[i];
}
}
debug!("Final points:");
for i in 0..=NO_OF_NOTCHES {
debug!(
"Cleaned: ({}, {}), Notch: ({}, {})",
out.cleaned_points_x[i],
out.cleaned_points_y[i],
out.notch_points_x[i],
out.notch_points_y[i],
);
}
debug!("The notch statuses are: {:?}", out.notch_status);
out
}
}
#[derive(Clone, Debug, Default)]
struct LinearizedCalibration {
pub fit_coeffs_x: [f64; NUM_COEFFS],
pub fit_coeffs_y: [f64; NUM_COEFFS],
pub out_x: [f32; NO_OF_NOTCHES],
pub out_y: [f32; NO_OF_NOTCHES],
}
impl LinearizedCalibration {
///
/// Generate a fit to linearize the stick response.
///
/// Inputs:
/// cleaned points X and Y, (must be 17 points for each of these, the first being the center, the others starting at 3 oclock and going around counterclockwise)
///
/// Outputs:
/// linearization fit coefficients for X and Y
pub fn from_calibration_points(in_x: &[f64; 17], in_y: &[f64; 17]) -> Self {
let mut fit_points_x = [0f64; 5];
let mut fit_points_y = [0f64; 5];
fit_points_x[0] = in_x[8 + 1];
fit_points_x[1] = (in_x[6 + 1] + in_x[10 + 1]) / 2.0f64;
fit_points_x[2] = in_x[0];
fit_points_x[3] = (in_x[2 + 1] + in_x[14 + 1]) / 2.0f64;
fit_points_x[4] = in_x[0 + 1];
fit_points_y[0] = in_y[12 + 1];
fit_points_y[1] = (in_y[10 + 1] + in_y[14 + 1]) / 2.0f64;
fit_points_y[2] = in_y[0];
fit_points_y[3] = (in_y[6 + 1] + in_y[2 + 1]) / 2.0f64;
fit_points_y[4] = in_y[4 + 1];
let x_output: [f64; 5] = [27.5, 53.2537879754, 127.5, 201.7462120246, 227.5];
let y_output: [f64; 5] = [27.5, 53.2537879754, 127.5, 201.7462120246, 227.5];
let mut fit_coeffs_x =
fit_curve::<5, NUM_COEFFS>(FIT_ORDER as i32, &fit_points_x, &x_output);
let mut fit_coeffs_y =
fit_curve::<5, NUM_COEFFS>(FIT_ORDER as i32, &fit_points_y, &y_output);
let x_zero_error = linearize(fit_points_x[2] as f32, &fit_coeffs_x.map(|e| e as f32));
let y_zero_error = linearize(fit_points_y[2] as f32, &fit_coeffs_y.map(|e| e as f32));
fit_coeffs_x[3] = fit_coeffs_x[3] - x_zero_error as f64;
fit_coeffs_y[3] = fit_coeffs_y[3] - y_zero_error as f64;
let mut out_x = [0f32; NO_OF_NOTCHES];
let mut out_y = [0f32; NO_OF_NOTCHES];
for i in 0..=NO_OF_NOTCHES {
out_x[i] = linearize(in_x[i] as f32, &fit_coeffs_x.map(|e| e as f32));
out_y[i] = linearize(in_y[i] as f32, &fit_coeffs_y.map(|e| e as f32));
}
Self {
fit_coeffs_x,
fit_coeffs_y,
out_x,
out_y,
}
}
}
/// Calculate the power of a number
fn curve_fit_power(base: f64, exponent: u32) -> f64 {
if exponent == 0 {
return 1.0;
}
let mut val = base;
for _ in 1..exponent {
val *= base;
}
val
}
/// Substitutes a column in a matrix with a vector
fn sub_col<const N: usize>(
matrix: &[[f64; N]; N],
t: &[f64; MAX_ORDER],
col: usize,
n: usize,
) -> [[f64; N]; N] {
let mut m = *matrix;
for i in 0..n {
m[i][col] = t[i];
}
m
}
/// Calculate the determinant of a matrix
fn det<const N: usize>(matrix: &[[f64; N]; N]) -> f64 {
let sign = trianglize(matrix);
if sign == 0 {
return 0.;
}
let mut p = 1f64;
for i in 0..N {
p *= matrix[i][i];
}
p * (sign as f64)
}
/// Trianglize a matrix
fn trianglize<const N: usize>(matrix: &[[f64; N]; N]) -> i32 {
let mut sign = 1;
let mut matrix = *matrix;
for i in 0..N {
let mut max = 0;
for row in i..N {
if fabs(matrix[row][i]) > fabs(matrix[max][i]) {
max = row;
}
}
if max > 0 {
sign = -sign;
let tmp = matrix[i];
matrix[i] = matrix[max];
matrix[max] = tmp;
}
if matrix[i][i] == 0. {
return 0;
}
for row in i + 1..N {
let factor = matrix[row][i] / matrix[i][i];
if factor == 0. {
continue;
}
for col in i..N {
matrix[row][col] -= factor * matrix[i][col];
}
}
}
sign
}
fn fit_curve<const N: usize, const NCOEFFS: usize>(
order: i32,
px: &[f64; N],
py: &[f64; N],
) -> [f64; NCOEFFS] {
let mut coeffs = [0f64; NCOEFFS];
if NCOEFFS != (order + 1) as usize {
panic!(
"Invalid coefficients length, expected {}, but got {}",
order + 1,
NCOEFFS
);
}
if NCOEFFS > MAX_ORDER || NCOEFFS < 2 {
panic!("Matrix size out of bounds");
}
if N < 1 {
panic!("Not enough points to fit");
}
let mut t = [0f64; MAX_ORDER];
let mut s = [0f64; MAX_ORDER * 2 + 1];
for i in 0..N {
let x = px[i];
let y = py[i];
for j in 0..NCOEFFS * 2 - 1 {
s[j] += curve_fit_power(x, j as u32);
}
for j in 0..NCOEFFS {
t[j] += y * curve_fit_power(x, j as u32);
}
}
//Master matrix LHS of linear equation
let mut matrix = [[0f64; NCOEFFS]; NCOEFFS];
for i in 0..NCOEFFS {
for j in 0..NCOEFFS {
matrix[i][j] = s[i + j];
}
}
let denom = det(&matrix);
for i in 0..NCOEFFS {
coeffs[NCOEFFS - i - 1] = det(&sub_col(&matrix, &t, i, NCOEFFS)) / denom;
}
coeffs
}
/// Compute the stick x/y coordinates from a given angle.
/// The stick moves spherically, so it requires 3D trigonometry.
fn calc_stick_values(angle: f32) -> (f32, f32) {
let x =
100. * atan2f(sinf(MAX_STICK_ANGLE) * cosf(angle), cosf(MAX_STICK_ANGLE)) / MAX_STICK_ANGLE;
let y =
100. * atan2f(sinf(MAX_STICK_ANGLE) * sinf(angle), cosf(MAX_STICK_ANGLE)) / MAX_STICK_ANGLE;
(x, y)
}
pub fn linearize(point: f32, coefficients: &[f32; 4]) -> f32 {
coefficients[0] * (point * point * point)
+ coefficients[1] * (point * point)
+ coefficients[2] * point
+ coefficients[3]
}
pub fn notch_remap(
x_in: f32,
y_in: f32,
stick_params: &StickParams,
controller_config: &ControllerConfig,
which_stick: Stick,
) -> (f32, f32) {
//determine the angle between the x unit vector and the current position vector
let angle = match atan2f(y_in, x_in) {
//unwrap the angle based on the first region boundary
a if a < stick_params.boundary_angles[0] => a + PI * 2.0,
a => a,
};
//go through the region boundaries from lowest angle to highest, checking if the current position vector is in that region
//if the region is not found then it must be between the first and the last boundary, ie the last region
//we check GATE_REGIONS*2 because each notch has its own very small region we use to make notch values more consistent
let region = 'a: {
for i in 1..NO_OF_NOTCHES {
if angle < stick_params.boundary_angles[i] {
break 'a i - 1;
}
}
NO_OF_NOTCHES - 1
};
let stick_scale = match which_stick {
Stick::ControlStick => controller_config.astick_analog_scaler as f32 / 100.,
Stick::CStick => controller_config.cstick_analog_scaler as f32 / 100.,
};
let x_out = stick_scale
* (stick_params.affine_coeffs[region][0] * x_in
+ stick_params.affine_coeffs[region][1] * y_in);
let y_out = stick_scale
* (stick_params.affine_coeffs[region][2] * x_in
+ stick_params.affine_coeffs[region][3] * y_in);
// TODO: here, add calibration step shenanigans
(x_out, y_out)
}