jugeeya
67a03dd38a
satisfy clippy rules
2020-09-27 22:24:50 +00:00
jugeeya
c6c600aae1
enable janky input_recording
2020-09-26 01:07:13 +00:00
jugeeya
8301d73790
use nnsdk hid imports
2020-09-26 00:57:25 +00:00
jugeeya
c83371d2c4
add all controller support for input_delay
2020-09-26 00:49:06 +00:00
jugeeya
6ec375b0ec
Make rust src dir
2020-09-20 17:53:02 -07:00
jugeeya
9b670bd9de
Use symlink for rust src
2020-09-20 17:48:56 -07:00
jugeeya
fd4c76db5c
attempt to override workspace env var
2020-09-20 15:19:56 -07:00
jugeeya
87f2e9f2f8
Use checkout action
2020-09-20 13:29:32 -07:00
sidschingis
0107e31b85
Fix Shield: Hold ( #164 )
...
Fixed the first hit not applying damage when normal shield hold is selected
2020-09-16 13:07:06 -07:00
sidschingis
2471b4acf9
Enable Dash Attack Again ( #163 )
2020-09-14 14:00:42 -07:00
jugeeya
5da92ec787
package params_hook manually
2020-09-14 13:52:29 -07:00
jugeeya
7f2707f011
use git dependencies for libraries
2020-09-14 13:43:53 -07:00
jugeeya
7b362c8330
Params hook refactor, basis for input delay ( #162 )
...
* use Params hook
* Add input delay
2020-09-14 13:43:06 -07:00
jugeeya
1885258c4e
Refactor to use param object
2020-09-08 23:04:49 -07:00
jugeeya
e74ee787f3
Fix infinite shield with projectiles
2020-09-08 21:10:27 -07:00
jugeeya
33419b30c4
Fix tech bugs; hazards control refactor
2020-09-07 22:05:17 -07:00
Connor Davis
475bc4ea8f
Added stage hazard control ( #158 )
2020-09-04 08:59:21 -07:00
jugeeya
ba939b3be1
Remove enable transition check for ground tech
2020-08-30 01:16:14 -07:00
jugeeya
02f4095c37
Add Miss Tech Options; Save States Control bug
2020-08-29 11:03:33 -07:00
sidschingis
4753258874
Shield Tilt & Refactor Training Checks ( #150 )
...
* Rename Module
left_stick => air_dodge_direction
* Extract Method
Added shared hook that is called once per frame per fighter
* Refactor Training Mode Checks
Moved checks to skyline hook
* Add Reset Module
Unlink SDI from mash toggle
* Add Shield Tilt Toggle
* Version +
* Fix Rumble
* Remove Debugging Code
2020-08-27 16:35:38 -07:00
sidschingis
7d153da81c
Add Ledge/Aerial Delay Options ( #147 )
...
* Fix Multi Followups
* Add Aerial Delay Toggle
* Add Ledge Delay Toggle
* Add More Delay Options
* Add More Delay Options
* Add Dash Toggle
* Version +
2020-08-24 13:57:22 -07:00
sidschingis
22e2852df7
Reduce SDI Pulses ( #146 )
...
Reduced SDI to every 8 frames to match the stock "CPU Shuffling: A lot" option
2020-08-22 15:33:07 -07:00
jugeeya
0daba036c8
overflow list in progress ( #145 )
2020-08-21 17:36:51 -07:00
jugeeya
aa757da61d
Merge branch 'master' of https://github.com/jugeeya/UltimateTrainingModpack
2020-08-21 15:17:48 -07:00
jugeeya
1db42feab8
check_hit_stop_delay_command is not in the common NRO
2020-08-21 15:17:37 -07:00
sidschingis
1e4fa4e006
Deref Constants (style) ( #144 )
2020-08-21 08:42:47 -07:00
jugeeya
4b99ca5b52
Merge branch 'master' of https://github.com/jugeeya/UltimateTrainingModpack
2020-08-20 21:45:12 -07:00
jugeeya
5f7b30f57d
fix OnOff flags, resetting menu
2020-08-20 21:45:03 -07:00
sidschingis
22c68f1b92
Reset Counter when choosing direction ( #143 )
2020-08-20 17:34:03 -07:00
jugeeya
766d6e546c
help-related fixes
2020-08-19 22:53:34 -07:00
jugeeya
257c122b63
use checkmarks for booleans
2020-08-19 22:29:09 -07:00
jugeeya
15767e8cf7
remove dash attack for now
2020-08-19 20:40:49 -07:00
jugeeya
bec36ec897
fix empty mash option breaking
2020-08-19 20:31:15 -07:00
jugeeya
e10a6c27e9
add Reset Menu option
2020-08-19 19:59:19 -07:00
jugeeya
bdcef6088c
Merge branch 'master' of https://github.com/jugeeya/UltimateTrainingModpack
2020-08-19 19:36:59 -07:00
jugeeya
d21c453889
update at same cadence as Main Gui for subguis
2020-08-19 19:36:51 -07:00
jugeeya
843b0562c5
Revert SHA change, use beta tag
2020-08-19 17:59:40 -07:00
jugeeya
d3a704b75b
Use full SHA for beta tag
2020-08-19 17:44:20 -07:00
jugeeya
b6bb888d82
Beta tags should have commit SHA
2020-08-19 17:37:01 -07:00
jugeeya
f01be3430e
persist menu configs across boots
2020-08-19 15:53:44 -07:00
sidschingis
5fee828169
Fix Aerials ( #142 )
...
* Revert "Unnecessary global for aerial action buffer (#141 )"
This reverts commit 4cc66547c0
.
* Remove Check
Non Aerials will just return None in
into_attack_air_kind()
2020-08-19 15:28:33 -07:00
jugeeya
7a5210b012
Update README.md
2020-08-19 11:21:50 -07:00
jugeeya
820ab72f3a
update versions, add help text for all options
2020-08-19 10:43:11 -07:00
jugeeya
f728642f81
Update README.md
2020-08-18 11:43:24 -07:00
jugeeya
0618cdd939
rearrange menu, add headers
2020-08-18 11:35:28 -07:00
sidschingis
4cc66547c0
Unnecessary global for aerial action buffer ( #141 )
...
Can just use the current buffer value
2020-08-18 10:34:57 -07:00
sidschingis
53c361686f
Mash Fixes ( #140 )
...
* Fix Shield Toggle
Fixed air dodging when shield is buffered
* Update Mash Reset
Fixed followups not being cleared on reset (training mode/ save state/ tech)
Fixed resetting when landing after a mash toggle
* Version +
* Use Existing Constant
* Adjust Versioning
2020-08-17 15:05:40 -07:00
sidschingis
1835be9cfb
Add SDI Toggle ( #139 )
2020-08-17 12:37:02 -07:00
jugeeya
9b0ede64b9
turn off sound effects for save states
2020-08-16 18:05:45 -07:00
jugeeya
7e1d8a054f
refactor Save States to structs-- fix plat issues
2020-08-16 16:57:46 -07:00