Shivam Dutt
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69d35361bb
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Changed hitbox effect colors to be more distinct and have a more logical sequence
The intensity of the hitbox effect colors now scales with damage
- Added functions to useful.h to assist with this
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2019-05-27 21:48:19 -05:00 |
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Shivam Dutt
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1247452ac9
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Fixes to logic of calculating hitbox visualization effects for extended hitboxes
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2019-05-27 17:49:18 -05:00 |
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Shivam Dutt
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1f9d492626
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Updated to latest version of code-mod-framework
Fixed formatting and indentation
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2019-05-27 17:08:56 -05:00 |
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Shivam Dutt
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ca67804338
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Rewrote generate_hitbox_effects to calculate how many effects are needed to show the whole hitbox, instead of always showing 4
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2019-05-27 14:17:18 -05:00 |
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jugeeya
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09a50060ba
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random DI; mash jump; cleanup on aisle EVERYWHERE
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2019-05-20 16:07:01 -07:00 |
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jugeeya
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b7c26e7c12
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clean up warnings, remove shine replace
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2019-05-19 15:21:05 -07:00 |
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jugeeya
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ddd53cd0fb
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release 0.7: DI toggles
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2019-05-19 14:46:19 -07:00 |
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jugeeya
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1b5165d211
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finish migration to C++
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2019-05-18 21:16:48 -07:00 |
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