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814 commits

Author SHA1 Message Date
GradualSyrup
d867616f4f
Kirby Hat Charges (#619)
* Add reusable print_fighter_info()

* rustfmt

* Clippy

* starting charge

* Working Pikmin Save States, motion not working, order can be messed up by loading during an aerial, if you save too quickly you lose pikmin in the state

* often failing boid read

* notes

* Prevent Pikmin from being cleaned up by the regular cleanup process

* migration progress

* skyline-smash branch, more pikmin work

* Using buff to spawn pikmin, character specific file for cleanliness

* failed reordering attempt

* more failed ordering

* almost kind of works but out of order

* failed all, need to try individual hold and status change

* hard reorder crash

* battleobject not boma

* comment clarification

* messing around with printing

* printing, about to try to find where autonomy is being set

* solution found, going to hook backshield to find where autonomy is being set to true

* found where to hook, will start hooking

* switched to charge, issues with inline hook

* need to only have autonomy ignored on save state load

* distance and status controls (doesn't work perfectly)

* Christmas Miracle

* Working w/ Cleanup

* training mode check, improved owner check

* Debug for hooking, Working Implementation (No Transform, No Charge)

* Working for Aegis, PT having issues (LRA into state load works, but not regular state load)

* Working ptrainer hats

* fmt fmt fmt

* Working Samus Charge, debug

* Sheik, improved debug

* No Lucario, many broken

* Try to match main better

* Working Compile

* sun salutation debug

* disable debug assert while debug build is broken

* All charges working, copy ability tracking for save states broken, debug needs cleanup

* no copy state load not working

* Working build

* debug and formatting cleanup

* turn off hitbox vis for jugeeya
2023-09-02 11:49:20 -07:00
GradualSyrup
7fa0e933e9
Functional PT Savestates and additional debug (#616)
* Add reusable print_fighter_info()

* rustfmt

* Clippy

* starting charge

* Working Pikmin Save States, motion not working, order can be messed up by loading during an aerial, if you save too quickly you lose pikmin in the state

* often failing boid read

* notes

* Prevent Pikmin from being cleaned up by the regular cleanup process

* migration progress

* skyline-smash branch, more pikmin work

* Using buff to spawn pikmin, character specific file for cleanliness

* failed reordering attempt

* more failed ordering

* almost kind of works but out of order

* failed all, need to try individual hold and status change

* hard reorder crash

* battleobject not boma

* comment clarification

* messing around with printing

* printing, about to try to find where autonomy is being set

* solution found, going to hook backshield to find where autonomy is being set to true

* found where to hook, will start hooking

* switched to charge, issues with inline hook

* need to only have autonomy ignored on save state load

* distance and status controls (doesn't work perfectly)

* Christmas Miracle

* Working w/ Cleanup

* training mode check, improved owner check

* Debug for hooking, Working Implementation (No Transform, No Charge)

* Working for Aegis, PT having issues (LRA into state load works, but not regular state load)

* Working ptrainer hats

* debugging ptrainer

* great debug

* Pokemon Swaps to Saved State

* invisible ball, need to silence trainer/ball and hook joint eff

* cpu isn't being saved properly, lra + state load crash fixed

* CPU working, unsure if flag is necessary though

* Visual fixes working, can't load states again if player if trainer, cpu getting stuck?

* working, trainer stuck if no move on state load, switch initialization issue

* PT is saved

* debug cleanup

* rustfmt, still needs clippy and main merge

* clippy fmt

* one more fmt

* prevent flying plate from existing if you load state during death

* debug cleanup

* rustfmt

* cleanup
2023-09-01 17:02:02 -07:00
jugeeya
7e0617e377
Input Logger (#591)
* Initial

* Begin to use font glyphs, small refactor

* Colored icons in 5 slots

* Dedupe, some color changes

* Add 10 input log spaces

* Add lots, but glitchy fade out needs fixing

* Frame Counter fixes

* Remove testing bflyt

* Use just text for now

* Add support for raw inputs, menu option

* Fix stick thresholding for the most part?

* Small change

* Add statuses!

* Some fixes

* Fix softlock thing, in general fix frame-by-frame + TTL weirdness

* Mid-refactor

* Use i8 for thresholds; update layout.arc to master's

* Merge fixes

* More fixes

* Formatting

* Last fixes for clippy / formatting

* Input Display Status Breakdown

* More formatting

* More fixes

* Fix again

* Replaced input log bflyt, added input icon bflyt

* Fixed sizes of all top level frames

* Added Icon part pane

* Got icons imported to bflyt

* Added icon parts to Icons Pane

* Raised size of layout

* Commented out handling of icons as text

* Added most icons, updated icons to match names

* Added plus and minus

* Added analog stick panes to layout

* Got icons working in game

* Fix for lua consts; update print_fighter_info to use consts with names

* Update for consts

* Fix again

* into_iter

* from_iter

* import trait

* Try setting colors

* Fixes

* deref

* Clippy

* Try white color

* Use same upstream skyline-smash

* Try black color with alpha of 0

* Use white for lstick

* Added input display menu icon, removed breakdown from input status display

* Fix formatting + clippy

* Fixed layout, updated icon colours

---------

Co-authored-by: Matthew Edell <edell.matthew@gmail.com>
2023-09-01 13:53:04 -07:00
GradualSyrup
ebe6393143
Add Kirby Hats to Save States (#615)
* Add reusable print_fighter_info()

* rustfmt

* Clippy

* starting charge

* Working Pikmin Save States, motion not working, order can be messed up by loading during an aerial, if you save too quickly you lose pikmin in the state

* often failing boid read

* notes

* Prevent Pikmin from being cleaned up by the regular cleanup process

* migration progress

* skyline-smash branch, more pikmin work

* Using buff to spawn pikmin, character specific file for cleanliness

* failed reordering attempt

* more failed ordering

* almost kind of works but out of order

* failed all, need to try individual hold and status change

* hard reorder crash

* battleobject not boma

* comment clarification

* messing around with printing

* printing, about to try to find where autonomy is being set

* solution found, going to hook backshield to find where autonomy is being set to true

* found where to hook, will start hooking

* switched to charge, issues with inline hook

* need to only have autonomy ignored on save state load

* distance and status controls (doesn't work perfectly)

* Christmas Miracle

* Working w/ Cleanup

* training mode check, improved owner check

* Debug for hooking, Working Implementation (No Transform, No Charge)

* Working for Aegis, PT having issues (LRA into state load works, but not regular state load)

* Working ptrainer hats

* fmt fmt fmt
2023-09-01 11:10:03 -07:00
jugeeya
c6352651a1
Disallow Users Locking Themselves out of Menu Input (#617)
* Don't use exclusive button combos

* Formatting
2023-09-01 10:55:21 -07:00
GradualSyrup
9e94ef72a9
Pikmin Save States and Skyline Smash update (#613)
* Add reusable print_fighter_info()

* rustfmt

* Clippy

* starting charge

* Working Pikmin Save States, motion not working, order can be messed up by loading during an aerial, if you save too quickly you lose pikmin in the state

* often failing boid read

* notes

* Prevent Pikmin from being cleaned up by the regular cleanup process

* migration progress

* skyline-smash branch, more pikmin work

* Using buff to spawn pikmin, character specific file for cleanliness

* failed reordering attempt

* more failed ordering

* almost kind of works but out of order

* failed all, need to try individual hold and status change

* hard reorder crash

* battleobject not boma

* comment clarification

* messing around with printing

* printing, about to try to find where autonomy is being set

* solution found, going to hook backshield to find where autonomy is being set to true

* found where to hook, will start hooking

* switched to charge, issues with inline hook

* need to only have autonomy ignored on save state load

* distance and status controls (doesn't work perfectly)

* Christmas Miracle

* Working w/ Cleanup

* training mode check, improved owner check

* debug feature print methods

* Pikmin debug assertions

* clippy print fix

* appease clippy
2023-08-30 19:00:29 -07:00
jugeeya
68a16f66fe
Fix OoS Offset/Reaction Time + Start Button in Frame-by-Frame (#614)
* Initial

* Test to fix parrying

---------

Co-authored-by: GradualSyrup <68757075+GradualSyrup@users.noreply.github.com>
2023-08-30 13:10:10 -07:00
GradualSyrup
230943ac70
Toggle to Remove Dodge Staling (#601)
* Working build

* extra options change

* cargo fmt

* Move stale dodges to defensive tab

* implication explanation

* no Option for as_bool
2023-08-29 14:59:24 -07:00
jugeeya
8d8292ffc2
Frame Counter Refactor (#612)
* Initial

* Fixes and formatting

* FIX FOR MENU
2023-08-24 13:59:33 -07:00
jugeeya
b519152ce7
Add space to dialog notification for release 2023-08-24 09:05:37 -07:00
Matthew Edell
be74ce9959
Add icons for new features (#611)
* Added icons for input recording, updated menu names

* Added missing input recording icons, added auto update icon

* Added input_record

* Added input_playback

* Added menu_open_start_press

* Added save_state_load

* Added save_state_save

* Added missing icons, fixed size of camera icons

* Fixed save_state_slot icon
2023-08-24 08:51:26 -07:00
jugeeya
f5e73d0ef8
Fix potential softlock when closing menu in frame-by-frame (#610)
* Fix softlock

* Update menu.rs

* Update mod.rs

* Update menu.rs

* Update button_config.rs

* Unused code
2023-08-23 23:51:21 -07:00
asimon-1
8711ce6ca0
Add dialog_ok if the user declines the update (#609)
* Add dialog_ok if the user declines the update

* Remove linebreak which doesn't actually appear on console (?)

* rustfmt
2023-08-23 15:48:21 -07:00
jugeeya
1c00d2afe9
Open Menu with Minus Press; Reorder Recording Crop (#607)
* Initial

* Menu ordering for recording crop

* Update button_config.rs

* Update Beta Changelog
2023-08-23 10:04:47 -07:00
jugeeya
ebe5741298
Update beta changelog in preparation for 6.0 release (#605)
* Update beta changelog in preparation for 6.0 release

* Update README.md
2023-08-22 17:45:40 -07:00
asimon-1
df6b3ec493
Fix crash if the TRAINING_MODPACK_ROOT path doesn't already exist (#606)
* Fix crash if the TRAINING_MODPACK_ROOT path doesn't already exist

* rustfmt
2023-08-22 17:44:46 -07:00
jugeeya
00f2284397
Open Menu with Start Press (#598)
* Initial

* Another fix

* Don't allow opening our menu when vanilla menu is active

* Add menu option ; remove delay to close menu

* Fix issues when closing menu

* Show button config first, log fade

* Fix test

* Fix test again

* Fix initial notification, turn off hitbox visualization by default
2023-08-22 16:12:12 -07:00
GradualSyrup
58f699b285
Fix crash when loading save state while grabbing with Olimar (#604)
* grab check, maybe useless

* fix crash via article_allowlist

* fmt
2023-08-21 19:27:01 -07:00
jugeeya
1186398c50
Add debug symbols into plugin NRO(#603) 2023-08-21 12:32:49 -07:00
GradualSyrup
13c87133bf
Fix PLAY_SE hook crash (#602) 2023-08-20 12:56:31 -07:00
jugeeya
a9857bf485
Robustify Powershell script, add instructions in README (#600)
* Update ryujinx_build.ps1

* Update README.md
2023-08-18 11:28:24 -07:00
asimon-1
cc66406216
More gracefully handle scenario when TOML file doesn't match schema (#599) 2023-08-18 10:21:47 -07:00
jugeeya
6ccdb7addd
Hotfix for auto-updater crash at launch 2023-08-18 01:29:30 -07:00
asimon-1
cc78dc7e4a
Automatically Keep the Modpack Up-to-Date (#595)
* Grab releases from Github and install

* Refactor

* Fix crash

* Work on fixing install() crash

* Fix the crash by increasing stack size

* Block main() execution on the auto-updater

* Improve error handling

* Delete hash.txt

* Fix get_update_policy()

* Use current time as default last_update_version; Compare publish date to last_update_version to determine if update should be applied.

* Use skyline_web dialogs for user_wants_to_install. Use default selections on emulator instead.

* Fix some logic

* Convert CURRENT_VERSION to a Mutex; implement functions to update the config file

* Adjust logging

* Remove unneeded file

* Allow unwrap after is_some() check

* Fix format

* Auto-updater (squashed)

* Move update policy from config file to menu

* Skip version check on emulator

* Rustfmt, clippy

---------

Co-authored-by: jugeeya <jugeeya@live.com>
2023-08-17 21:21:59 -07:00
jugeeya
c360ce1ad5
Fix text for multiple options (#597) 2023-08-17 17:37:45 -07:00
jugeeya
afdd620c53
Fix Toggle Naming; Update import for skyline-web (#596)
* Initial

* Convert to using Display

* Small test refactor

* Fix for recent skyline_web change
2023-08-17 13:10:31 -07:00
jugeeya
0f808320c3
Fix formatting issue (#594) 2023-08-16 06:29:14 -07:00
Austin Traver
e78ab92d4b
Fix soft-freeze on loading Quickplay lobby (#593)
* Fix soft-freeze on loading Quickplay lobby

* Formatting

---------

Co-authored-by: jugeeya <jugeeya@live.com>
2023-08-16 06:15:11 -07:00
jugeeya
6f1e4af332
Don't set CPU controls outside of training 2023-08-15 23:57:38 -07:00
Austin Traver
10ebff5a6f
Refactor string representation for buttons and menus (#592)
* Refactor string representation for buttons and menus

* Pass test cases

* Update help text
2023-08-15 19:37:35 -07:00
jugeeya
f862abacaf
Remove references to NN HID hook (#590) 2023-08-14 08:55:05 -07:00
jugeeya
2b241dcb19
Upscale size of menu items for better visibility, hide non-menu UI elements (#589)
* Initial

* Last changes

* Update menu.rs

* Update menu.rs

* Update menu.rs
2023-08-13 17:20:14 -07:00
GradualSyrup
7c522c02bc
Option to Crop Recording when it ends with neutral inputs (#587)
* Working neutral end early

* fmt

* Default on

* Normalize namespace
2023-08-12 15:37:27 -07:00
GradualSyrup
eac960a547
Enforce death on save state, remove score FX (#588)
* Force death, CPU doesn't die when in hitstop

* Deal with stock aura effect
2023-08-12 15:36:38 -07:00
GradualSyrup
acd6c55f48
Fully Match Input Recording Notifications with the Current state (#577)
* Fully Match Input Recording Notifications with the current state

* Switch final record frame variable

* Use new hook for notifications, realign playback notif

* fmt

* Prioritize Frame Advantage

* clippy fmt
2023-08-11 13:33:11 -07:00
jugeeya
8abc20812e
[Menu Input] Fixes to input hold + consistency (#586) 2023-08-11 09:24:50 -07:00
GradualSyrup
a76808c838
Ledge Recording Fixes (#585)
* Add reusable print_fighter_info()

* rustfmt

* Clippy

* Standby fix, ngu fix, beginning posY fix, debugging ledge delay

* Fighter specific ledge adjustments

* Fix ledge delay

* Remove debug, fmt

* Fix Savestate Record

* fmt

* clippy
2023-08-11 08:33:46 -07:00
jugeeya
00268b3d72
Refactor Menu Input (#584) 2023-08-10 09:34:28 -07:00
jugeeya
77f527c99a
Use Native Smash Input for All Input Processing (#581)
* Initial

* Finishing up with button config

* Formatting, some clippy

* Move button config to menu

* Consts formatting

* Fix input_record_press (thanks test!)

* Properly migrate menu button inputs

* Updates to triggers, including text

* Convert to multi-select
2023-08-10 07:28:13 -07:00
Yuri Pieters
43f7856727
Fix save state menu table (#583) 2023-08-10 06:26:16 -07:00
Austin Traver
e69f1a93a9
Fix builds of modpack on M1 Mac (#572)
* Fix builds of modpack on M1 Mac

* Check if actions work now

* Fix clippy

* Use foreign function interface

* Update rust.yml

* Format code

* Revert change to workflow

* Revert change to workflow

* Update workflow

* Update workflow

* One additional tweak

* Update formatting

* Experiment with caching config

* Install the latest stdlib before building

* Remove unused environment variable
2023-08-07 23:28:40 -07:00
jugeeya
03cac66d5c
Record Trigger Refactor (#580)
* Initial

* Formatting
2023-08-07 20:11:26 -07:00
GradualSyrup
d5b774841a
Fix Mistech Toggles for Jab Lock (#576)
* Prevent Aegis's sword from vanishing on state load

* Include Pyra's sword

* no mr nice status request
2023-08-07 13:15:06 -07:00
jugeeya
85815f87ff
Input Recording Menu Refactor (#579)
* Initial

* Formatting

* Slight name changes
2023-08-07 11:59:47 -07:00
GradualSyrup
fea2651726
Aegis Sword disappearing on save state load fix (#574)
* Prevent Aegis's sword from vanishing on state load

* Include Pyra's sword
2023-08-06 18:24:33 -07:00
jugeeya
fb9d1648d4
Configurable Recording Frames (#570)
* Playback Slots for Actions and Ledge Options

* Inital attempt

* Fix playback slot

* Fix menu option, probably

* Fix reading from menu option
2023-08-06 17:07:01 -07:00
GradualSyrup
fe8ae6f39f
Buff Health Fixes (#571)
* Hooked AddDamage, pointer manipulation trouble

* Working Wii Fit Fix

* Inline Hook Setup for Sephiroth Wing (crashes)

* Revert Broken Wing Chanes

* Further revert

* Fix Sephiroth Buff Percentage glitches
2023-08-05 14:36:27 -07:00
jugeeya
60f8ffc410
Playback Slots for Actions and Ledge Options (#569) 2023-08-04 15:45:07 -07:00
GradualSyrup
b8b2446522
Update Github Actions Versions / Repos (#565)
* Update some action versions

* Use ructions instead of actions-rs

* Change ructions version

* dtolnay rust-toolchain testing

* dtolnay rust-toolchain testing

* More testing

* More testing

* Working Actions Update
2023-08-04 13:07:15 -07:00
GradualSyrup
dcb1e831dc
Shulk Monado Art Buffs, SFX and Visual Buff Fixes (#564)
* Monado Buffs, Shulk Dial on Input Recording, Silent Buffs

* All Buffs Silent

* Shulk Flash removed, working on KO UI update

* Little Mac Meter Update

* Remove a few debug functions

* More cleanup

* merge with main

* Paren

* Paren

* rustfmt

* Clippy Fixes

* Fix further Shulk effect issues, improve buff functions
2023-08-04 10:23:22 -07:00