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525 commits

Author SHA1 Message Date
asimon-1
fb6de31aa4
bugfix for input delay (#339) 2022-04-23 07:21:14 -07:00
asimon-1
866035ce7f
Fix SDI crest bug (#336)
* Fix SDI crest bug

* Fix clippy warnings
2022-04-22 12:45:14 -07:00
asimon-1
a6d12eb3e9
Remove fonts (#334) 2022-04-11 13:58:52 -07:00
github-actions[bot]
3255a0349d
Format Rust code using rustfmt 2022-04-09 22:14:25 +00:00
asimon-1
a6bed95de3
Tabbed Web Menu (#333)
* Web menu refactor

* Fix some menu items

* Fixes for quick_menu, general clippy fixes

* Revert small testing change

* Add quick menu SVG

* Fix defaults saving/loading

* Log the last URL from the web menu

Co-authored-by: jugeeya <jugeeya@live.com>
2022-04-09 15:10:44 -07:00
jugeeya
6da6aa41b7
Clippy Linter Fixes (#323)
* initial

* small fix

* Update rust.yml

* Update lib.rs

* Format Rust code using rustfmt

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-03-24 23:48:50 -07:00
jugeeya
3a543581da Fix beta installation guidance 2022-03-24 17:15:16 -07:00
jugeeya
3f049605c3 Merge branch 'master' of https://github.com/jugeeya/UltimateTrainingModpack 2022-03-24 17:12:10 -07:00
jugeeya
24c3e8a020 Embed shaders & font into menu NRO 2022-03-24 17:11:50 -07:00
jugeeya
75598e70c9
Fix formatting for beta instructions 2022-03-24 13:15:07 -07:00
jugeeya
d6f172b630
Update beta installation instructions 2022-03-24 12:06:01 -07:00
jugeeya
63d31499f5
Use colors in Quick Menu (#325) 2022-03-24 09:27:14 -07:00
jugeeya
42ab764757 Some Quick Menu fixes 2022-03-21 10:03:08 -07:00
jugeeya
491b8f975f Fix quick menu disabling 2022-03-21 00:57:30 -07:00
jugeeya
2c3e0d752c Fixes to menu; use left side of screen 2022-03-21 00:51:58 -07:00
jugeeya
3a9dae3576 Move external Quick Menu dependencies to static/ 2022-03-20 11:50:56 -07:00
jugeeya
7d6d407be7 Fix for upload release 2022-03-20 11:39:38 -07:00
jugeeya
3ef4d71b2b Add remaining dependencies for quick menu 2022-03-20 11:32:58 -07:00
jugeeya
6976c53172 Small fixes to Quick Menu 2022-03-20 11:23:45 -07:00
jugeeya
e4e2de0a79
Quick Menu + Ryujinx Compatibility (#313)
* Initial commit

* Format Rust code using rustfmt

* Add back fs calls

* working with drawing

* wow we're almost there

* multi-lists working, selection within tui working

* working with tabs

* working with smash

* amend warnings, fix menu actually saving inputs

* small refactors

* Fully working!

* Fix warnings

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-03-20 11:09:25 -07:00
GradualSyrup
c6c4105fc3
cleanup and psyche up fix (#321) 2022-03-18 10:53:06 -07:00
GradualSyrup
b879762f0d
remove white flash on state load, handler will add it back if it's required (#320) 2022-03-17 20:04:40 -07:00
GradualSyrup
5422cf5e1f
Ledge Trump Fix (#317)
* initial fix with frame 19 override, need to remove debug and fix delay

* trump avoidance working, debug still present

* Cleanup
2022-03-17 09:26:58 -04:00
GradualSyrup
01a0d51548
Steve save states (#316)
* Mario, Samus, Sheik, GnW, Wii Fit, Hero. Wario incomplete.

* Wario, Mewtwo, Plant

* Rob, Lucario, Squirtle

* Steve, Sora, Incin attempted, all easy ones done

* Steve!

* Donkey Kong

* Most flashes, Samus/Gunner effects

* All except Sheik and DK

* Sheik and DK

* Hero Fix

* First Cleanup

* Cleanup 2

* Full Implementation

* subtract instead of handle

* option tweaking

* made default tools the actual defaults

* remove tar from setup

* prepare for skyline update
2022-03-14 19:45:57 -04:00
asimon-1
e2a5620ee3
Change from remote to local resource files (#315)
* Extract css into standalone file

* Move images to static folder

* Add fonts, fix focus animation

* Remove Nintendo JS dependencies

* Remove unused sliders templating

* Fix shadows

* Fix back button

* Work on Sound Effects

* Change htdocs folder

* Move fonts to a folder

* Refactor JS to remove jquery as a dependency

* Fix broken JS

* Update rust.yml
2022-03-05 13:55:13 -08:00
GradualSyrup
720f904985
Special charge (#303)
* Mario, Samus, Sheik, GnW, Wii Fit, Hero. Wario incomplete.

* Wario, Mewtwo, Plant

* Rob, Lucario, Squirtle

* Steve, Sora, Incin attempted, all easy ones done

* Steve!

* Donkey Kong

* Most flashes, Samus/Gunner effects

* All except Sheik and DK

* Sheik and DK

* Hero Fix

* First Cleanup

* Cleanup 2

* Remove Steve

* Cleanup with labelling and Pac-Man improvement

* Add charge from problematic merge

* ChargeState struct added, all getters converted

* All charges implemented, matching with Sheik, slight cleanup

* charge getter cleanup

* setter syntax sugar

* more getter cleanup
2022-02-28 20:47:12 -08:00
jugeeya
61eda2b473
Update rust.yml 2022-02-26 02:21:16 -08:00
jugeeya
5950916a16
Update rust.yml 2022-02-25 17:28:08 -08:00
jugeeya
19b20b56e6
Update rust.yml 2022-02-25 16:55:29 -08:00
jugeeya
75e4515467
Update rust.yml 2022-02-24 18:53:56 -08:00
jugeeya
18ef3b94c4
Fix action for untagged Skyline release 2022-02-24 17:09:52 -08:00
github-actions[bot]
3992b2cd58
Format Rust code using rustfmt 2022-02-25 00:17:20 +00:00
GradualSyrup
057502e02a
Use NpadGcState instead of handheld state to save trigger info (#312) 2022-02-24 16:13:34 -08:00
jugeeya
884c00b069
Metrics Pipeline (#278)
* initial commit

* plotting working

* allow plotting

* Change spacing in workflow YML

* Fix get_random_option calls

* Format Rust code using rustfmt

* Amend removed feature

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-02-20 19:14:22 -08:00
github-actions[bot]
54f4e002fa
Format Rust code using rustfmt 2022-02-20 21:56:22 +00:00
GradualSyrup
e18b02e985
Save State Loading Enhancements (#305)
* First attempt. Issue with beginning of misfoot voice lines being played, trying to debug and fix.

* SFX fix, additional GFX fix
2022-02-20 13:52:36 -08:00
github-actions[bot]
42ca84b820
Format Rust code using rustfmt 2022-02-10 05:07:23 +00:00
GradualSyrup
ed528c95d7
Stale Move hooks and buff cleanup (#304) 2022-02-09 21:03:30 -08:00
github-actions[bot]
d2c7ebe9ea
Format Rust code using rustfmt 2022-01-27 22:03:11 +00:00
GradualSyrup
b598aaeee2
Buffing (#297)
* continued testing

* Scuffed Acceleratle Implementation

* Cleanup and Groundwork, Only Accel

* Wii Fit complete, Joker, Hero and Cloud WIP.

* Preparing for multiple spells

* Implemented Multi Buffing

* Cloud Hook, Hero Improvements

* Nearly complete, still messing around with KO Punch

* Works for both fighters now

* Add buff icon

* Wii Fit sound cut, Sepiroth darken fixed

* Cleanup

* Fix Hero Screen Shake

* Clean up buff a bit more

* slight clean up

* Update README.md

Add Buff Options info/file
2022-01-27 13:59:41 -08:00
github-actions[bot]
35a80f83c5
Format Rust code using rustfmt 2022-01-06 07:51:23 +00:00
GradualSyrup
050792a01c
Bugfix: Save State Jostle (#299)
* Fix in !is_dead

* Move fix to get_param_int to fix all deaths

* Update save_states.rs

Reword comment to reflect the situation the code is called in
2022-01-05 23:47:36 -08:00
github-actions[bot]
a67b7af6ff
Format Rust code using rustfmt 2022-01-03 07:44:52 +00:00
GradualSyrup
ff6569b93b
Smooth save state (#298)
* Initial Test

* clean up
2022-01-02 23:41:23 -08:00
github-actions[bot]
e0645a071c
Format Rust code using rustfmt 2021-12-27 21:14:24 +00:00
jugeeya
1d8c3bcf48
Update to 3.2.0 2021-12-27 13:10:50 -08:00
GradualSyrup
b4d5afd791
Bugfix: Ice Climbers savestates (#294)
* Fix working in frame by frame. Debug commands still present.

* Save States and Menu Delay fixed

* Full basic save state functionality, Debug removed

* NanaPosMove cleanup
2021-12-26 15:28:22 -08:00
github-actions[bot]
ac81ef810f
Format Rust code using rustfmt 2021-12-26 18:11:18 +00:00
GradualSyrup
6f6ce58a88
Throw options (#293)
* Initial Creation

* Initial attempt, no pummeling or actual throw directions implemented

* All throw directions + Throw Delay working

* Medium Delay

* Cleanup and warning fixing

* Menu grammar fix

* Menu Images

* Image Fix and Language Fix

* Renormalize line endings

* Fixed into_string() vs. as_str()

* Update README

* Update Version

* Update to 3.2.0

* Update Cargo.toml

Corrected version number
2021-12-26 10:07:17 -08:00
asimon-1
f9522d2699
Bugfix: PT savestates (#292)
* Prevent PT from respawning twice during save_state loads

* Save fighter_kind in state

* Fix bug where save states might not be loaded immediately if ptrainer status was wait

* Avoid endless loop with PT if loading a save state which was set without PT

* Move is_dead to common::mod.rs
2021-12-23 20:46:17 -08:00