asimon-1
509f2383ac
Ledge hang ( #180 )
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* Initial work on ledge hang
* Change ledge hang logic from a delay to a persistent selected option
* Disallow ledge-climb if WAIT is picked
* Move is_enable_transition_term hook from lib.rs into existing mod.rs hook
Co-authored-by: Andrew Simon <asimon@domeng.com>
2020-12-10 10:03:42 -08:00
sidschingis
ebc046db1d
Add Save State Damage Toggle ( #176 )
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Added toggle to not overwrite the damage when loading a save state
2020-11-20 09:48:14 -08:00
sidschingis
950407553f
Add Attack Angle ( #174 )
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* Add Attack Angle
Added toggle for chosing angled attacks
* Add Help Text
* Actually Apply Help Text
2020-11-09 17:57:35 -08:00
sidschingis
30e38b1256
Add Constant Shield Toggle ( #173 )
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* Extract Method
* Add Constant Shield
Shield that takes damage but doesn't decay
* Constant Shield Fix
* Update Shield Hold Interaction
Only set decay flag if shield hold is selected
2020-11-06 13:30:48 -08:00
jugeeya
9746349a69
refactor, disable input delay outside training, disable recording
2020-10-01 02:46:25 +00:00
jugeeya
c6d9c9c322
Small buffer mash fix
2020-09-29 08:48:24 -07:00
jugeeya
c81d996312
Fix buffer action when empty
2020-09-28 14:00:45 -07:00
jugeeya
e62d602895
refactor ANGLE_NONE
2020-09-27 23:56:18 +00:00
jugeeya
67dec0402d
merge with master
2020-09-27 23:24:52 +00:00
jugeeya
67a03dd38a
satisfy clippy rules
2020-09-27 22:24:50 +00:00
jugeeya
0aa387552f
input record typo
2020-09-25 21:04:34 -07:00
jugeeya
c6c600aae1
enable janky input_recording
2020-09-26 01:07:13 +00:00
jugeeya
8301d73790
use nnsdk hid imports
2020-09-26 00:57:25 +00:00
jugeeya
c83371d2c4
add all controller support for input_delay
2020-09-26 00:49:06 +00:00
sidschingis
0107e31b85
Fix Shield: Hold ( #164 )
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Fixed the first hit not applying damage when normal shield hold is selected
2020-09-16 13:07:06 -07:00
sidschingis
2471b4acf9
Enable Dash Attack Again ( #163 )
2020-09-14 14:00:42 -07:00
jugeeya
7b362c8330
Params hook refactor, basis for input delay ( #162 )
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* use Params hook
* Add input delay
2020-09-14 13:43:06 -07:00
jugeeya
1885258c4e
Refactor to use param object
2020-09-08 23:04:49 -07:00
jugeeya
e74ee787f3
Fix infinite shield with projectiles
2020-09-08 21:10:27 -07:00
jugeeya
33419b30c4
Fix tech bugs; hazards control refactor
2020-09-07 22:05:17 -07:00
jugeeya
ba939b3be1
Remove enable transition check for ground tech
2020-08-30 01:16:14 -07:00
jugeeya
02f4095c37
Add Miss Tech Options; Save States Control bug
2020-08-29 11:03:33 -07:00
sidschingis
4753258874
Shield Tilt & Refactor Training Checks ( #150 )
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* Rename Module
left_stick => air_dodge_direction
* Extract Method
Added shared hook that is called once per frame per fighter
* Refactor Training Mode Checks
Moved checks to skyline hook
* Add Reset Module
Unlink SDI from mash toggle
* Add Shield Tilt Toggle
* Version +
* Fix Rumble
* Remove Debugging Code
2020-08-27 16:35:38 -07:00
sidschingis
7d153da81c
Add Ledge/Aerial Delay Options ( #147 )
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* Fix Multi Followups
* Add Aerial Delay Toggle
* Add Ledge Delay Toggle
* Add More Delay Options
* Add More Delay Options
* Add Dash Toggle
* Version +
2020-08-24 13:57:22 -07:00
sidschingis
22e2852df7
Reduce SDI Pulses ( #146 )
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Reduced SDI to every 8 frames to match the stock "CPU Shuffling: A lot" option
2020-08-22 15:33:07 -07:00
jugeeya
aa757da61d
Merge branch 'master' of https://github.com/jugeeya/UltimateTrainingModpack
2020-08-21 15:17:48 -07:00
jugeeya
1db42feab8
check_hit_stop_delay_command is not in the common NRO
2020-08-21 15:17:37 -07:00
sidschingis
1e4fa4e006
Deref Constants (style) ( #144 )
2020-08-21 08:42:47 -07:00
sidschingis
22c68f1b92
Reset Counter when choosing direction ( #143 )
2020-08-20 17:34:03 -07:00
jugeeya
15767e8cf7
remove dash attack for now
2020-08-19 20:40:49 -07:00
jugeeya
bec36ec897
fix empty mash option breaking
2020-08-19 20:31:15 -07:00
sidschingis
5fee828169
Fix Aerials ( #142 )
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* Revert "Unnecessary global for aerial action buffer (#141 )"
This reverts commit 4cc66547c0
.
* Remove Check
Non Aerials will just return None in
into_attack_air_kind()
2020-08-19 15:28:33 -07:00
sidschingis
4cc66547c0
Unnecessary global for aerial action buffer ( #141 )
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Can just use the current buffer value
2020-08-18 10:34:57 -07:00
sidschingis
53c361686f
Mash Fixes ( #140 )
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* Fix Shield Toggle
Fixed air dodging when shield is buffered
* Update Mash Reset
Fixed followups not being cleared on reset (training mode/ save state/ tech)
Fixed resetting when landing after a mash toggle
* Version +
* Use Existing Constant
* Adjust Versioning
2020-08-17 15:05:40 -07:00
sidschingis
1835be9cfb
Add SDI Toggle ( #139 )
2020-08-17 12:37:02 -07:00
jugeeya
9b0ede64b9
turn off sound effects for save states
2020-08-16 18:05:45 -07:00
jugeeya
7e1d8a054f
refactor Save States to structs-- fix plat issues
2020-08-16 16:57:46 -07:00
jugeeya
abf7d34332
merge with master
2020-08-16 16:33:54 -07:00
jugeeya
a7da2c15bc
fix Save State bugs with Link, Richter
2020-08-16 16:33:27 -07:00
jugeeya
647e7fe27e
Save States ledge bug
2020-08-16 12:45:38 -07:00
sidschingis
c961d028d0
Apply Bit Flag ( #138 )
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* Apply Bit Flag
Fast Fall
Full Hop
Falling Aerial
* Fix DI
Fixed neutral DI not overwriting previously set DI
2020-08-16 11:52:09 -07:00
sidschingis
da66544104
Bit Flag Refactors: Delay, Direction ( #137 )
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* Cleanup
* Add Bit Flag
Directions
* Apply Bit Flag
Delay options
* Version +
2020-08-15 08:52:29 -07:00
sidschingis
7ff8185a65
Apply Bit Flags to Mash/Defensive Options ( #136 )
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* Apply Bit Flag
Defensive Options
* Apply Bit Flag
Followups
* Apply Bit Flag
Mash options
* Update Version String
2020-08-14 12:12:50 -07:00
sidschingis
12807258be
Add Bitflag Macro ( #135 )
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get_random
2020-08-14 10:35:57 -07:00
sidschingis
8feab4cf17
Shield Flash Workaround ( #134 )
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* Fix Shield Buffer
Shield doesn't work with cat_flags
* Move unsafe declaration inwards
2020-08-13 14:20:56 -07:00
jugeeya
6dd2f395fd
use alternative DI method: based on player relative position
2020-08-13 13:34:22 -07:00
jugeeya
ca4f0b3122
use alternative DI method: based on player facing direction
2020-08-12 20:29:31 -07:00
jugeeya
4f779c6f57
More mash bug fixes
2020-08-11 17:28:37 -07:00
sidschingis
3247ecb711
Bug Fixes ( #133 )
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* Revert To Command Flags
* Fix Rising Aerial
* Fix Roll/SpotDodge
2020-08-11 15:46:46 -07:00
sidschingis
96008c6ea3
Separate Tech Rolls ( #126 )
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* Add Wrapper for rand
* Separate Tech Rolls
2020-08-11 12:57:40 -07:00