sidschingis
0107e31b85
Fix Shield: Hold ( #164 )
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Fixed the first hit not applying damage when normal shield hold is selected
2020-09-16 13:07:06 -07:00
sidschingis
2471b4acf9
Enable Dash Attack Again ( #163 )
2020-09-14 14:00:42 -07:00
jugeeya
7b362c8330
Params hook refactor, basis for input delay ( #162 )
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* use Params hook
* Add input delay
2020-09-14 13:43:06 -07:00
jugeeya
1885258c4e
Refactor to use param object
2020-09-08 23:04:49 -07:00
jugeeya
e74ee787f3
Fix infinite shield with projectiles
2020-09-08 21:10:27 -07:00
jugeeya
33419b30c4
Fix tech bugs; hazards control refactor
2020-09-07 22:05:17 -07:00
Connor Davis
475bc4ea8f
Added stage hazard control ( #158 )
2020-09-04 08:59:21 -07:00
jugeeya
ba939b3be1
Remove enable transition check for ground tech
2020-08-30 01:16:14 -07:00
jugeeya
02f4095c37
Add Miss Tech Options; Save States Control bug
2020-08-29 11:03:33 -07:00
sidschingis
4753258874
Shield Tilt & Refactor Training Checks ( #150 )
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* Rename Module
left_stick => air_dodge_direction
* Extract Method
Added shared hook that is called once per frame per fighter
* Refactor Training Mode Checks
Moved checks to skyline hook
* Add Reset Module
Unlink SDI from mash toggle
* Add Shield Tilt Toggle
* Version +
* Fix Rumble
* Remove Debugging Code
2020-08-27 16:35:38 -07:00
sidschingis
7d153da81c
Add Ledge/Aerial Delay Options ( #147 )
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* Fix Multi Followups
* Add Aerial Delay Toggle
* Add Ledge Delay Toggle
* Add More Delay Options
* Add More Delay Options
* Add Dash Toggle
* Version +
2020-08-24 13:57:22 -07:00
sidschingis
22e2852df7
Reduce SDI Pulses ( #146 )
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Reduced SDI to every 8 frames to match the stock "CPU Shuffling: A lot" option
2020-08-22 15:33:07 -07:00
jugeeya
aa757da61d
Merge branch 'master' of https://github.com/jugeeya/UltimateTrainingModpack
2020-08-21 15:17:48 -07:00
jugeeya
1db42feab8
check_hit_stop_delay_command is not in the common NRO
2020-08-21 15:17:37 -07:00
sidschingis
1e4fa4e006
Deref Constants (style) ( #144 )
2020-08-21 08:42:47 -07:00
sidschingis
22c68f1b92
Reset Counter when choosing direction ( #143 )
2020-08-20 17:34:03 -07:00
jugeeya
15767e8cf7
remove dash attack for now
2020-08-19 20:40:49 -07:00
jugeeya
bec36ec897
fix empty mash option breaking
2020-08-19 20:31:15 -07:00
jugeeya
f01be3430e
persist menu configs across boots
2020-08-19 15:53:44 -07:00
sidschingis
5fee828169
Fix Aerials ( #142 )
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* Revert "Unnecessary global for aerial action buffer (#141 )"
This reverts commit 4cc66547c0
.
* Remove Check
Non Aerials will just return None in
into_attack_air_kind()
2020-08-19 15:28:33 -07:00
sidschingis
4cc66547c0
Unnecessary global for aerial action buffer ( #141 )
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Can just use the current buffer value
2020-08-18 10:34:57 -07:00
sidschingis
53c361686f
Mash Fixes ( #140 )
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* Fix Shield Toggle
Fixed air dodging when shield is buffered
* Update Mash Reset
Fixed followups not being cleared on reset (training mode/ save state/ tech)
Fixed resetting when landing after a mash toggle
* Version +
* Use Existing Constant
* Adjust Versioning
2020-08-17 15:05:40 -07:00
sidschingis
1835be9cfb
Add SDI Toggle ( #139 )
2020-08-17 12:37:02 -07:00
jugeeya
9b0ede64b9
turn off sound effects for save states
2020-08-16 18:05:45 -07:00
jugeeya
7e1d8a054f
refactor Save States to structs-- fix plat issues
2020-08-16 16:57:46 -07:00
jugeeya
abf7d34332
merge with master
2020-08-16 16:33:54 -07:00
jugeeya
a7da2c15bc
fix Save State bugs with Link, Richter
2020-08-16 16:33:27 -07:00
jugeeya
647e7fe27e
Save States ledge bug
2020-08-16 12:45:38 -07:00
sidschingis
c961d028d0
Apply Bit Flag ( #138 )
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* Apply Bit Flag
Fast Fall
Full Hop
Falling Aerial
* Fix DI
Fixed neutral DI not overwriting previously set DI
2020-08-16 11:52:09 -07:00
sidschingis
da66544104
Bit Flag Refactors: Delay, Direction ( #137 )
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* Cleanup
* Add Bit Flag
Directions
* Apply Bit Flag
Delay options
* Version +
2020-08-15 08:52:29 -07:00
sidschingis
7ff8185a65
Apply Bit Flags to Mash/Defensive Options ( #136 )
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* Apply Bit Flag
Defensive Options
* Apply Bit Flag
Followups
* Apply Bit Flag
Mash options
* Update Version String
2020-08-14 12:12:50 -07:00
sidschingis
12807258be
Add Bitflag Macro ( #135 )
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get_random
2020-08-14 10:35:57 -07:00
sidschingis
8feab4cf17
Shield Flash Workaround ( #134 )
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* Fix Shield Buffer
Shield doesn't work with cat_flags
* Move unsafe declaration inwards
2020-08-13 14:20:56 -07:00
jugeeya
6dd2f395fd
use alternative DI method: based on player relative position
2020-08-13 13:34:22 -07:00
jugeeya
ca4f0b3122
use alternative DI method: based on player facing direction
2020-08-12 20:29:31 -07:00
jugeeya
4f779c6f57
More mash bug fixes
2020-08-11 17:28:37 -07:00
sidschingis
3247ecb711
Bug Fixes ( #133 )
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* Revert To Command Flags
* Fix Rising Aerial
* Fix Roll/SpotDodge
2020-08-11 15:46:46 -07:00
sidschingis
96008c6ea3
Separate Tech Rolls ( #126 )
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* Add Wrapper for rand
* Separate Tech Rolls
2020-08-11 12:57:40 -07:00
sidschingis
48391ac27c
Revert To Command Flags ( #129 )
2020-08-11 12:52:46 -07:00
jugeeya
716300b01c
Fix DI in/away errors
2020-08-10 20:21:45 -07:00
astraycat
0388a08a16
Tech and Ledge options as bitflags ( #127 )
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* Change TechOptions to TechFlags
* update gitmodules
* shouldn't have pushed that
* change ledge options as well
incorp change from review
2020-08-09 22:32:49 -07:00
jugeeya
e7ec867581
fix frame advantage buffer bug
2020-08-07 17:42:14 -07:00
sidschingis
658c0fe63c
Fix Tech Followup ( #123 )
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* Add Dash Attack
* Extract Method
try_change_status
* Code Formatting
* Fix Tech Followups
Fixed resetting after teching
* Update Mash
Restore mash after footstool
2020-07-31 08:35:05 -07:00
sidschingis
8c03361b8e
Add Dash Attack ( #119 )
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* Add Dash Attack
* Extract Method
try_change_status
* Code Formatting
2020-07-29 13:58:46 -07:00
sidschingis
1063aa5482
Update Mash ( #118 )
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* Update mash.rs
Use StatusModule::change_status_request_from_script
* Extract Method
* Fix Air Dodge
* Add Reset Trigger
* Update Mash
Split up buffering and performing the action
Moved performing hook to fix being a frame late
2020-07-29 12:34:34 -07:00
sidschingis
e4850705fe
Fix Airdodge ( #117 )
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* Update mash.rs
Use StatusModule::change_status_request_from_script
* Extract Method
* Fix Air Dodge
2020-07-29 11:48:07 -07:00
sidschingis
a959a24edc
Update mash.rs ( #115 )
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Use StatusModule::change_status_request_from_script
2020-07-24 10:41:35 -07:00
sidschingis
2aba252f10
Update Character Specifics / Fast Fall ( #112 )
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* Add Module
Added separate module for character specific handling
* Formatting
* Update Fast Fall
Updated status check
Check against possible statuses instead of impossible ones
* Add Character Check
* Apply Character Check
2020-07-18 13:57:23 -07:00
jugeeya
2dc8b1b5b9
ensure falling for fastfall toggle
2020-07-12 10:41:48 -07:00
jugeeya
8b91b452e5
Merge branch 'master' of https://github.com/jugeeya/UltimateTrainingModpack
2020-07-12 10:39:32 -07:00